WebAR experiments
- Year
- 2018
- Client
- Toaster
Description
My team and I explored the early stage of WebAR by leveraging the WebARonARCore and WebARonARKit projects by Google.
I personally focused on superimposing virtual shapes and objects on top of real world scenes. By using three.js and cannon.js, the user can create virtual planes and then spawn coloured spheres that bounce on those same planes.